Home Positions Core Values Referral Bonus Coffee Chat KOR
← All Positions
Community Squad Full-time 2y+ San Francisco · Seoul

Product Designer

The Product Designer (Community Squad) at DOR designs product experiences that make gamers watch more gameplay, react, connect, and keep coming back. You will be responsible for UX/UI across the entire community experience including feed, profiles, social actions, and notifications.

Apply Now Coffee Chat
Key Responsibilities

The Community Squad is the organization at the forefront of solving DOR's core mission: "Going beyond recording great moments to making them shared between people and turning them into relationships."

  • Design UX/UI across the entire community experience including feed, profiles, follows, notifications, comments, likes, and sharing.
  • Analyze why users come back, why they react, and why relationships form or break.
  • Plan and design solutions that match defined problems and action items.
  • Work with POs, engineers, and data teams to design products that enable rapid hypothesis validation.
  • Go beyond just drawing screens to design experiences that create user connections and repeat visits.
  • Directly review customer VOC and data, and rapidly improve designs based on insights.
  • Think about design that ensures not only usability and completeness but also drives real changes in user behavior.
Services You'll Build
Feed
  • Create a feed experience that brings users back more often and keeps them engaged longer.
  • Improve which videos are consumed, which generate reactions, and which flows lead to repeat visits.
Profile
  • Create a profile experience where users can express themselves, discover others, and maintain relationships.
  • Design structures that more naturally connect creators and consumers.
Social Interaction
  • Design user interactions including likes, comments, follows, shares, and saves.
  • The goal is to go beyond passive consumption to create real reactions and relationships.
Notification
  • Design notification experiences that give users a reason to come back.
  • Ensure that followed user activity, reactions to your content, and important community changes naturally lead to revisits.
Network & Community Experience
  • Build structures that connect users, bring them back together, and keep them engaged.
  • Design experiences that evolve the product from a simple video tool into a community product.
Community Squad Metrics
  • Community user count
  • Daily Retention / D7 / D30 Retention
  • Feed watch time
  • Engagement metrics: likes / comments / shares / saves
  • Follow count / relationship formation metrics
  • Notification click-through rate and revisit rate
  • Creator-consumer connection density
  • Network effect metrics

The goal is not to build many features, but to ensure more users visit more often, react more, and connect more strongly.

How We Work
  • At DOR, we build the product customers want, not the product the CEO wants.
  • We iterate in short 1-2 week cycles: problem definition, hypothesis, execution, measurement, and learning.
  • We build products with autonomy and accountability, guided by data and user voices.
  • Designers don't just create screens -- they define problems and drive results.
  • We build fast, validate fast, and adjust direction fast.
  • We are relentlessly focused on building products users love.
Tech Stack
  • Figma
  • Adobe Suite Tools
Qualifications
  • UX/UI design experience for IT products with real users
  • Experience launching at least one service and iterating based on user VOC
  • Experience planning, designing, and launching services customers want
  • Ability to structure problems and translate them into real product experiences
  • Ability to collaborate across functions and execute quickly
  • Ability to design high-quality App UI using tools like Figma and Adobe
Preferred Qualifications
  • Able to work in San Francisco, CA / United States
  • Experience with community features such as feed, profiles, notifications, follows, comments, and recommendations
  • Understanding of short-form content, UGC, social media, and creator tools
  • Experience experimenting and iterating rapidly in an agile environment
  • Experience building and launching web, app, or desktop products
  • Experience digging deep into a specific problem and delivering real impact
  • Experience solving retention, engagement, and network effect problems
  • A gamer or someone with deep understanding of gamer behavior
  • Strong interest in "why people create content and why they share it"
You'll Be a Great Fit If...
  • You value great user experience over pretty screens
  • You solve problems rather than just organize features
  • You proactively identify core problems rather than waiting for assigned tasks
  • You prefer rapid validation and learning over perfect planning
  • You can see both detailed UX and the big picture
  • You relentlessly try to understand user emotions and context
  • You want to build products people keep coming back to, not just simple tools
What to Include in Your Resume
  • Tell us what problems you solved and what impact you made in products you've built.
  • Show before/after designs and actual results in a To-be / As-is format.
  • Share any problems you independently defined and solved based on data and VOC.
  • Describe specifically how you contributed to the product and what problems you aimed to solve.
  • Tell us what lessons you learned and what metric changes resulted.
  • Rather than listing work history, show your motivation, thinking, actions, learning, and outcomes.
Hiring Process
01
Application
Submit resume and portfolio
02
Role / Culture Fit Interview
Assess values alignment and work style
03
Task Interview
Conducted if needed · Includes reference check
04
Offer Negotiation
Negotiate salary and stock options, then final onboarding

The entire hiring process is completed within 7 days. During intensive hiring periods, we'll reach out quickly at each stage.

View All Positions →